

When determining the powers and bonus spells granted by this domain, the druid's effective cleric level is equal to her druid level. The first is a close tie to the natural world, granting the druid one of the following cleric domains: Air, Animal, Earth, Fire, Plant, Water, or Weather. A druid must choose and prepare her spells ahead of time.Ī druid uses her Wisdom score as her spellcasting modifier.Ī druid knows all spells, of a spell level that she can cast, on her spell list.Ī druid gains a +2 bonus on Lore (Nature) checks.Īt 1st level, a druid forms a bond with nature. Druids are proficient with shields (except tower shields) but may only use wooden ones.Ī druid casts divine spells drawn from the druid spell list. They are also proficient with all natural attacks (claw, bite and so forth) of any form they assume with wild shape.ĭruids are proficient with light and medium armor (but not metal armors), thus they may only wear padded, leather or hide armor. Wild Shape 5/day, Wild Shape (Huge Elemental)ĭruids are proficient with the following weapons: club, dagger, dart, quarterstaff, scimitar, scythe, sickle, shortspear, sling and spear. Wild Shape 4/day, Wild Shape (Smilodon/Shambling Mound/Large Elemental)

Wild Shape 3/day, Wild Shape (Bear/Medium Elemental) Wild Shape 2/day, Wild Shape (Leopard/Small Elemental) Resist Nature's Lure, Wild Shape 1/day, Wild Shape (Wolf) Spellcasting, Nature Bond, Nature Sense, Spontaneous Summoning, Orisons, Detect Magic Skill Ranks Per Level: 3 + 1/2 Intelligence modifierĬlass Skills: Athletics, Knowledge (Arcana), Knowledge (World), Lore (Nature), Perception Progression Table Level Typically this means devotion to a nature deity, though druids are just as likely to revere vague spirits, animalistic demigods, or even specific awe-inspiring natural wonders.

Druids worship personifications of elemental forces, natural powers, or nature itself. Role: While some druids might keep to the fringe of battle, allowing companions and summoned creatures to fight while they confound foes with the powers of nature, others transform into deadly beasts and savagely wade into combat.
